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Godot Engine - Free and open source 2D and 3D game engine
Godot Engine - Free and open source 2D and 3D game engine
Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Develop your 2D & 3D games, cross-platform projects, or even XR ideas !
The collaboration with Google and The Forge has concluded successfully !
It's been a while since our last update for the 4.2 and 4.1 branches, but the wait should be worth it !
Last round of release candidates for the upcoming maintenance releases.
We have returned from the Game Developers Conference<span itemscope itemtype="http://schema.org/Organization">
<span itemprop="name">Game Developers Conference</span>
</span> (GDC) in San Francisco, so let's talk about it !
Godot's Node and Scene system gives you both power and flexibility to create anything.
Keep your code modular with an object-oriented API using Godot's own GDScript, C#, C++, or bring your own using GDExtension.
Godot 4.2.
Use Godot 3 to run C# on the Web platform.
Make crisp and performant 2D games with Godot's dedicated 2D rendering engine with real 2D pixel coordinates and 2D nodes.
Godot's 3D nodes give you everything you need to build, animate, and render your 3D worlds and characters.
Deploy your game on desktop, mobile, and the web in seconds. Godot even supports consoles through third party publishers.
Join the community and help create a game engine that belongs to everybody.
If you know how to code, you can help by fixing bugs and working with engine contributors towards the implementation of new features.
Documentation quality is essential in a game engine; help make it better by updating the API reference, writing new guides or submitting corrections.
Found a problem with the engine? Don't forget to report it so that developers can track it down.
You don't need to be an engine developer to help Godot. Join the development fund and help us make the Godot Engine even more awesome !
If you want to sponsor the project, please write to email protected .
2007-2024 Juan Linietsky<span itemscope itemtype="http://schema.org/Person">
<span itemprop="name">Juan Linietsky</span>
</span>, Ariel Manzur<span itemscope itemtype="http://schema.org/Person">
<span itemprop="name">Ariel Manzur</span>
</span> and contributors.
Hosted by the Godot Foundation.
Website source code on GitHub.